20+ Hidden Gems in the Extended GTA 6 Preview You Might Have Overlooked

Get ready for an epic journey with two playable protagonists and an expansive world to explore.
The gaming world is buzzing with anticipation for what might be the most awaited release ever. An exclusive 26-minute preview of GTA VI was made available for a limited time on Netflix before its full trailer dropped online, gearing up for a release on November 19. In this latest preview, players get an in-depth look at Vice City and its lush surroundings, hinting at a sprawling experience designed to break records.
Evidently, there’s plenty to explore. With gameplay exceeding 80 hours, Rockstar North is introducing an array of innovative mechanics. Significant upgrades to gunplay, a revamped carjacking system, an intricate respect mechanic, and a selection of fresh minigames are just the beginning. Here’s a breakdown of essential insights from the GTA VI preview.
Can you switch between characters in GTA VI?
Absolutely! Similar to parts of GTA V, players will have the option to shift between the two main characters, reminiscent of Bonnie and Clyde. This can be seen when the action transitions seamlessly between Jason and Lucia during an intense car chase in their red convertible.
Some missions, however, will restrict players to one character, compelling a choice between the two. In another scene, while enjoying drinks at the Effluvia rooftop bar, Lucia and Jason discuss who will take on a new job, leading to a moment where Lucia steps back, leaving Jason to handle the assignment himself.
Building on previous GTA systems
A notable detail appears 14 minutes into the preview, where Jason keeps law enforcement at bay with an automatic weapon while perched at the back of a getaway vehicle. Viewers can spot the reintroduction of a six-star Wanted level, hinting at a departure from GTA V‘s five-star cap. The addition of this sixth star signals intense police responses like SWAT teams, akin to GTA IV.
This enhanced Wanted system is complemented by a new Criminal Profile feature, reminiscent of the Honor mechanics in Red Dead Redemption 2. It suggests that not all crimes hold the same weight; retaliating against an attacking NPC won’t face the same scrutiny as a rampage. Players can also de-escalate conflicts through dialogue options, a return to techniques from RDR2. Consistent player actions will influence how the environment responds and shape the narrative, involving interactions with the world that enhance characters’ profiles.
Changes in combat
While Rockstar has kept details about updates to shooting and melee mechanics largely under wraps, vigilant fans have noticed hints about the evolution of combat in GTA VI. Notable among these changes is the ability to switch between two weapons instantly without accessing the weapon wheel. This is visible when Lucia uses different firearms at a shooting range in the preview.
Fans can also spot more swift weapon pick-ups, with Jason smoothly equipping an enemy’s assault rifle during a chaotic office shoot-out. The aiming mechanics appear to be more fluid than before, showcasing improved shooting dynamics, though it’s unclear if auto-aim was in use for the preview footage. Additionally, players can wield some weapons one-handed, as seen when Lucia handles a shotgun while managing a hefty bag.
Abundance of side activities
The GTA series has consistently set the standard for open-world activities and minigames. From darts to golf, players have engaged in a myriad of side quests. While it’s uncertain if the “BAWSAQ” stock system from GTA V will return, GTA VI is poised to introduce captivating new activities that could consume countless hours of playtime.
Throughout the preview, viewers witness Jason and Lucia partaking in various leisure activities such as basketball, dirt biking, scuba diving, racing, and backyard wrestling, showcasing a broad spectrum of fun. If past titles are any indication, these activities will boast engaging mechanics that make them enjoyable to replay.
Additionally, a new carjacking minigame was showcased. Where Franklin used a simple button to steal vehicles, Jason initiates a “Slim Jim” challenge, introducing a mini-game that requires skill to complete. Furthermore, high-end cars will now require specialized tools for theft, indicating a shift in how players will approach carjacking in GTA VI. It appears navigating the city will be easier with an enhanced in-game map feature displaying buildings in 3D.
References to other Rockstar games
The GTA VI preview is replete with nods to past Rockstar titles. For instance, there’s a fishing scene echoing mechanics from RDR2. Additionally, Jason’s reckless maneuvering causes an NPC to dangle precariously, hinting at random encounters akin to those in GTA IV. A moment showcasing Lucia at a gym mirrors the muscle-building activities from GTA: San Andreas.
More references abound: robbery animations reminiscent of RDR2, along with icons that track health and gear, reminiscent of Arthur Morgan’s experience. GTA VI also introduces in-game binoculars, but with a humorous twist, showcasing a less-than-grandiose scene as opposed to the natural vistas of its predecessor.
Die-hard fans will also appreciate callbacks to GTA V, including a livestream feature from the in-game social media platform Lifeinvader. Additionally, there’s a TV ad promoting hunting, suggesting the return of Trevor-style hunting missions. Notably, the trailer concludes with Jason utilizing slow-motion shooting mechanics familiar from previous titles, along with a new targeting system hinting at improved combat tactics.




